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Shelly

"Shelly's the perfect ranger: reliable, tough, and terrific with her shotgun. She never understood why Colt got to steal the limelight..."

Class: Damage Dealer

Rarity: Starting Brawler

Trio: Ranger Ranch with Colt and Spike

Best skin: Squad Buster Shelly

Mastery title: "No time to explain!"

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Shelly is the first brawler you unlock when you download Brawl Stars. She has a simple kit, but effective, best used for countering tanks and other close-range brawlers with her high-damage super.

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Health: 3700 to 7400

Movement speed: Fast

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Main Attack: Buckshot

"Shelly's boomstick fires a wide spread of pellets to a medium range. The more pellets hit, the greater the damage."

Damage: 5 x 300 to 600

Range: Long

Reload speed: Normal

Shelly's main attack is a basic shotgun blast, dealing the most damage at point-blank range, and tickling the enemies at long range. However, her attack is still very useful at long ranges due to it charging her super.

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Super: Super Shell

"Shelly's Super Shell obliterates both cover and enemies. Any survivors get knocked back."

Damage: 9 x 320 to 640

Range: Long

Shelly's super is just an upgraded version of her main attack, working the same way, except it has more projectiles, breaks walls and bushes, and knocks back enemies. This knockback is very useful, as the enemy is essentially stunned for a moment, allowing you to get another main attack off. The wallbreak is also very useful, allowing for easy goals in Brawl Ball if you pass the ball towards a wall near the goal and immediately super. It can potentially backfire though, since Shelly relies a lot on walls and bushes. But by far the best use of it is at point blank range, where it does tons of damage to any brawler.

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Gadget 1: Fast Forward

"Shelly dashes ahead, skipping a few unnecessary steps!"

Cooldown: 13 seconds

 This gadget is overall not very good, since it has no additional effects other than a dash. It can be used to get closer to enemies to maximize value with her super, but it gets heavily overshadowed by her other gadget.

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Gadget 2: Clay Pigeons

"On activation, for the next 5 seconds Shelly's main attacks focus the fire to a smaller area with an increased range."

Cooldown: 16 seconds

This is easily the better gadget for Shelly, essentially turning into a marksman for 5 seconds. She can easily take squishy enemies at range by surprise and easily kill them, especially if they had just got hit by her super and her Shell Shock star power.

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Star Power 1: Shell Shock

"Shelly's Super shells slow down enemies for 2 seconds!"

This is a very good star power for Shelly, leaving enemies even more vulnerable after getting hit by her super. This star power combines very well with her Clay Pigeons gadget, as it allows for easy long-range snipes, delivering massive damage.

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Star Power 2: Band-Aid

"When Shelly falls below 40% health, she instantly heals for 2220 health. Band-Aid recharges in 15 seconds."

This is a better star power against brawlers in a more long-range scenario, where you will be playing more passive, giving time for the band-aid to recharge. It increases her survivability and can deliver an unexpected amount of healing, making the enemy realize they might not have enough ammo to kill you.

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Hypercharge: Double Barrel

"Super Shell is 33% larger."

Charge rate: 3 and 1/3 supers

Speed buff: 25%

Damage buff: 5%

Shield buff: 25%

Shelly's hypercharge increases the number of projectiles in her super, allowing her have more coverage and damage with it, as well as it being slightly easier to cycle it. It a very average hypercharge, with decent buffs all around, and a slightly slower than average charge rate.

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Gear selection:

Shelly's best gears are speed, damage, and gadget. Since she is a close range brawler who like to hang around in bushes, the speed gear is very beneficial for her. Extra damage is always helpful, and her Clay Pigeons gadget is very good, making the gadget gear useful.

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Best build: 

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Other good abilities to buy:

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Best Matchups:

Shelly's best matchups are against tanks and other close range brawlers. She counters Mortis, Edgar, and Doug the hardest since they all have to be pretty much on top of Shelly to deal damage to her, and she can easily kill them with her super, since they have no way to crowd-control her.

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Best Counters:

Shelly's best counters are brawlers that can easily push her away or outplay her around walls, such as Surge with his super and higher range when he is leveled up, and Stu with his superior mobility and more consistent damage. Nita is also one of her best counters because of her higher DPS at mid-range, her superior wall-peeking, and her bear, who can tank Shelly's shots very well, since she can't get up close to the bear.

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Best Game Modes: 

Shelly's best modes are Brawl Ball and Solo Showdown. She is very good in Brawl Ball because of her ability to easily score and defend with her super. She is also very good in Solo Showdown because she can counter many of the assassins and tanks that are played there.

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Tips and Tricks:

  • Use bushes and walls to your advantage, as she can use them to get closer to the opponents to deal more damage. 

  • Use your Clay Pigeons gadget at the start of the match to get your first super. After getting her first super, she can cycle it very well.

  • Shelly is a very goal scorers in the game due to her super both breaking walls and knocking back enemies. She can shoot the ball and then shoot the enemy or wall in front of her, and score.

  • Combo her Clay Pigeons gadget with her super and her Shell Shock star power to get an almost guranteed kill.

  • If you have a good matchup against an enemy, they will likely not want to engage with you, so you can force them back just by moving in their direction, and either force out a pinch or get key map position.

  • Shelly's super doesn't actually pierce through walls, rather the projectile doesn't exist anymore after breaking through a wall, so you will deal less damage against brawlers on the other side of a wall.

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Overall ranking: B

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