

Alli
"Alli is the shy mechanic of the Love Swamp. She loves to get her hands dirty, by either fixing broken machines or... mercilessly stalking other Brawlers. If you're walking home late at night and hear an odd noise, it's probably Alli trying to say hello."
Class: Assassin
Rarity: Mythic
Trio: Swamp of Love with Angelo and Willow
Best skin: Baddie Alli
Record title: "See You Later"
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Alli is an assassin that excels at chasing low health targets with her enraged trait. She has incredibly high burst damage and mobility with her attack, which can either dash or jump depending on what environment she is standing on, however it has a slow reload speed. Her super further increases her burst damage and also makes her incredibly hard to track, making her incredibly hard to deal with in the right scenario.
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Health: 3800 to 7600
Movement speed: Fast
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Trait: Can move over water.
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Second Trait: Enraged
Alli's enraged trait reveals the location of enemies below 50% health, and Alli also gains a large movement speed when moving towards them. There are footprints that lead her to her targets, making her great at chasing down low-health targets. Even after healing to above 50% health, Alli will still track the enemy and be enraged for 5 seconds.
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Main Attack: Capoeira Combo
"Alli dashes forward, swiping as she goes. When in a bush or water, Alli will leap forward instead. The range of Swamp Swipe scales with her movement speed."
First Attack Damage: 800 to 1600
Second Attack Damage: 1000 to 2000
Third Attack Damage: 2000 to 4000
Third Attack Range: Short(shorter than 2nd attack
Reload Speed: Very Slow(even slower than dash)
Alli's main attack is a dash that can be changed into a jump if she is moving in grass or water. It has a fast unload speed, but long reload speed, allowing Alli to have very good burst damage. The range of the attack also scales with Alli's movement speed, meaning she has a slightly longer ranged attack if she is moving faster, and vice versa. Additionally, her jump attack has a slightly longer range but slower reload speed, both of which are important to keep in mind. Since Alli's attack has a very slow reload speed, you don't often want to use it for mobility unless at the start of a game to establish position or to disengage from a fight.
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Super: Stalker
"Alli gains stealth (pulsing invisibility). Attacking does not break stealth. The next main attack she does will deal increased damage based on the enemy's current health percent. The higher their current health, the more damage Alli will deal!"
Stealth Duration: 7 seconds
Minimum Bonus Attack Damage: 500 to 1000
Maximum Bonus Attack Damage: 1300 to 2600
Alli's super gives her invisibility, however she cannot be fully revealed until the 7 second duration is up. Instead, she reveals herself briefly when 1/3 and 2/3 through her super, allowing enemies to see her. Her next main attack also has its damage boosted dealing additional damage equal to 25% of her target's HP. Alli's super allows her to be very sneaky around the map, and it is important to try to time the reveal intervals in bushes, essentially making her completely invisible. The damage boost for her main attack hugely increases her burst potential, allowing her to 3 shot most brawlers in the game while sneaking up on them. However, Alli's super takes a lot of skill to use due to her potentially revealing her position and wasting her boosted attack.​
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Gadget 1: Feed The Gators
"The next main attack heals Alli for 100% of the damage dealt."
Cooldown: 10 seconds
This gadget gives Alli's next attack 100% lifesteal, allowing her to win many more 1v1 interactions if timed well. It can even be combined with her super for even more healing, and has a short cooldown as well, making it pretty useful.
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Gadget 2: Cold-Blooded
"Alli becomes enraged for the next 4 secs. Can only be activated when an enemy is visible."
Cooldown: 14 seconds
This gadget is nearly essential for Alli's gameplay, allowing her to be enraged even when there are no enemies below half. This also technically enrages her for 9 seconds minimum, as her enraged mechanic takes 5 seconds to dissipate. The extra speed, attack range, vision, and reload speed with her star power from being enraged is what allows Alli to be strong, and this gadget helps her proc it much more frequently. It also has a relatively short cooldown, allowing to it be spammed whenever Alli isn't enraged very often.
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Star Power 1: Lizard Limbs
"While enraged Alli regenerates health faster out of combat after only 1.5 seconds."
This star power allows Alli to heal faster after combat when enraged. However, this star power often doesn't provide much value since she is likely on the offensive when enraged. Healing faster doesn't often do too much for her, and her other star power provides much greater value overall.
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Star Power 2: You Better Run, You Better Take Cover
"Alli reloads 25% faster while enraged."
This star power is essential for Alli's gameplay, as her greatest weakness is her incredibly slow reload speed. This star power can alleviate this problem, allowing her to use her attacks for mobility and take down tankier targets easier since she can often reload an additional shot. It is also amazing combined with her Cold-Blooded gadget, giving her increased reload speed even if there isn't an enemy brawler below half health.
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Hypercharge: Swamp Snacking
"Alli's Super damages for 25% of enemies max health. Damaging enemies heals Alli for 20% of damage dealt."
Charge rate: 4 supers
Alli's super gives her two very mediocre buffs. Her bonus attack damage from her super now scales with max health rather than current health, making her attack better at finishing off enemies. She also gains 20% lifesteal, which overall isn't the most impactful due to Alli's slow reload speed. This hypercharge also takes a long time to charge up, making it not very practical to buy.​​​​​​​
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Gear selection:
Speed gear is Alli's best overall gear, as she is often played in bushy maps, and the speed boost also gives her extra attack range in bushes, which is often huge due to her attack being a jump. For her second gear, damage and shield are both great options to increase her stats, and gadget gear can also be effective to spam out Cold-Blooded more often.
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Best build:
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Other good abilities to buy:
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Best Matchups:
Alli's high speed and single-target burst damage makes her great for picking off specific enemies that can't counterplay her with high burst damage and die easily from 3 of her shots. Brawlers such as Ruffs, Meeple, and Squeak struggle to deal with an Alli that is constantly targeting them, as she can dodge many of their projectiles with her jump and easily sneak up and kill them.
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Best Counters:
Alli is best countered by tanks that can survive 3 of her shots, as her slow reload speed makes her unable to provide sustained damage against them. Brawlers such as Frank, Ash, and Rosa do a solid job of tanking her burst and making sure she isn't targeting the rest of their team.
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Best Game Modes:
Alli is a great pick into maps with a lot of bushes when there aren't tanks, as she can reveal brawlers with her enraged trait and can work into most assassin counters with her jump immunity frames and extremely high burst with her super. Gem Grab heavily favors her playstyle of picking enemies off one by one, and she can also be good in some Bounty/Wipeout maps with lots of cover, though be wary of brawlers who can destroy this cover.​
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Tips and Tricks:
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Try to focus on a specific enemy brawler with Alli. Her high speed and sneakiness makes her great at taking out a specific squishy enemy on the team, and she struggles in teamfights due to her low range and slow reload speed.
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Alli's jump shot is incredibly powerful, since her can quicly unload 3 of them while being immune for the majority of the duration. This makes her incredibly at bursting down brawlers in bushes that are below her 3 hit threshold, which is further increased with her super.
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Be wary that Alli has one of the slowest reload speeds in the game while in bushes or water. If you are on low ammo and plan on going in again, try to reload outside of water or bushes, however it is fine to reload in bushes if you are retreating to give you the speed boost from speed gear.
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Being enraged only gives you a speed boost if you are moving to the tracked brawler, making it not very useful if you are trying to run away. Try to always go aggressive on the brawler enrages you to get the speed and range boost.
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Since Alli can only jump while in bushes or water, this means if you jump over a wall you likely won't be able to hop back over it. This means you should be careful when jumping over walls with Alli, but it can still be effective for quickly executing an enemy.
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Alli can see the position of hidden enemies that she is enraged against, but her teammates cannot. If you have access to communication, make sure to give them information on their location.
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It is incredibly important for Alli to be enraged as often as possible throughout the match, as this is where her main value lies. The speed boost, vision, and reload speed boost with her star power makes this buff essential to playing her well.
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It is often unnecessary to use Cold-Blooded if Alli is already enraged, but can be useful to reveal the position of additional enemies.
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When a brawler that Alli is enraged against dies, her enraged immediately disappears. Obviously, you want to kill the enemy, but keep this aspect in mind, as it can make it harder for Alli to disengage from fights since she doesn't have the additional speed, range, an reload speed.
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Whenever using Alli's super, try to make sure you are enraged while using it, often through her Cold-Blooded gadget. This allows you to cover much more distance with it, sneaking up to enemies that are further away.
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Try to make sure there are some bushes in the direction you want to travel after using Alli's super, as to remain completely hidden you need to hide in bushes twice during her super. Learn the exact moments she becomes visible to go in bushes, allowing for essentially complete invisibility.
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Try your best not to waste the damage boost from Alli's super, as the additional damage makes a huge difference in interactions for Allie due to her slow reload speed.
Overall ranking: A






















