

Larry & Lawrie
"Larry sells tickets to Starr Park visitors under the watchful eye of his twin, Lawrie. Larry loves rules, they make life easier! Lawrie doesn't love rules so much as enforcing them. They make a good team."
Class: Artillery
Rarity: Epic
Trio: Starr Security with R-T
Best skin: Glitch Larry & Lawrie
Mastery title: "I am the law!"
​
Pearl is a high-health brawler with solid range that thrives in passive gameplay, as she deals more damage over time. She requires a much different playstyle than other damage dealers, needing a lot of patience to play right.
​
Health: 2800 to 5600
Movement speed: Fast​​
​
Main Attack: Ticket Dispenser
"Shoot a ticket bundle over obstacles that explodes twice after landing, damaging nearby enemies."
Damage: 2 x 700 to 1400
Range: Long
Reload Speed: Very Slow
Larry's main attack has two separate explosions, with the second being larger than the first. The closer to Larry it is thrown, the faster it lands. It deals good damage to enemies that are hit by both, and has great area control. It does have a slow reload speed, so use his shots cautiously.​
​​
Super: Call For Backup
"Throw a signal to summon your twin Lawrie for help. He will seek out any trouble makers and serve justice with his taser gun."
Health: 3000 to 6000
Damage: 8 x 150 to 300
Range: Long
Larry's super summons Lawrie to help him out on the battlefield. He can cover Larry's weakness to aggressive brawlers with his shotgun-style weapon that can deal good damage up close. He can also sometimes be hard for the enemies to take out, as his AI works differently than most other spawns.
​
Gadget 1: Order: Swap
"Swap weapons with Lawrie."
Cooldown: 12 seconds
This is a really bad overall gadget, as Lawrie's weapon deals relatively low damage, and playing with it yourself is not ideal. Larry's weapon is good with Lawrie, however this is not practical in the slightest, as you mainly use Larry for his capabilities as a thrower.
​
Gadget 2: Order: Fall Back
"Dash towards Lawrie while Lawrie dashes towards you, healing both for 25% of max health."
Cooldown: 17 seconds
This is a great gadget for Larry and Lawrie, as the healing is great for both of them, and it also gives Larry a useful mode of mobility to help him more with aggressive brawlers.
​
Star Power 1: Protocol: Protect
"While Lawrie is in range, transfer 30% incoming damage to himself instead."
This is a solid star power for Larry, as it can increase his survivability while Lawrie is on the field. However, it technically doesn't reduce damage in any way, making it often awkward to get value out of.
​
Star Power 2: Protocol: Assist
"While Lawrie is in range, reload 30% of your ammo whenever he damages an enemy."
This is a great star power to help Larry, as Lawrie shoots 8 projectiles with his attack, each reloading some of Larry's ammo. It is particularly good at dealing with aggressive brawlers as Lawrie can allow Larry to spam out his main attack very effectively, since a lot of Lawrie's projectiles will be connecting.
​
Hypercharge: The Three-Bot Problem
"Larry calls an extra prototype Lawrie bot for backup, which deals more damage and has higher health than plain ol' Lawrie. Gadgets that affect affect Lawrie only apply to the "original" model."
Charge rate: 3 and 1/3 supers
Speed buff: 25%
Damage buff: 25%
Shield buff: 5%
Larry has a decent hypercharge, being able to overwhelm the enemy with 2 bots, one having 8000 health and 30% extra damage. It often gains a lot of position, as the enemy will have to waste a lot of ammo on the bots. However, it takes a long time to charge, likely getting only 1 per game.
​
Gear selection:
Larry's best gears are shield and damage, as he has low HP, giving shield gear a lot of value. Damage is also a great general choice, giving him a solid damage boost at low health.
​
Best build:
​
Other good abilities to buy:
​
Best Matchups:
Larry is great into most good thrower matchups, as he has a great main attack for control and damage. Good thrower matchups include brawlers that can't attack around wall easily and don't have any mobility skills, as well as brawlers with turrets. Brawlers such as Penny and Jessie are hard countered by Larry due to him just being a thrower. Larry is also a solid thrower against other throwers, such as Juju, as his attacks have a solid range, do a lot of damage, and Lawrie is often hard for other throwers to deal with.
​
Best Counters:
Larry gets countered by most traditional thrower counters, however, he can actually win some interactions if played well with Lawrie. He does still have several bad matchups, as brawlers like Mico, Edgar, and Shade can either jump right on him or ignore walls to get a relatively easy kill on him. However, Larry can use his super and Order: Fall Back to put some distance between him and the assassin, allowing for some outplay potential.
​
Best Game Modes:
Larry and Lawrie's best modes are Bounty and Knockout, as their ability as a thrower allows them to hold control well on specific maps with a lot of walls. They are a great thrower pick on these modes, as it is difficult to counter them with most traditional picks.
​
Tips and Tricks:
-
Larry and Lawrie are a very safe brawler to pick as he doesn't get countered easily, making him a great first pick thrower in Ranked.
-
When using Order: Fall Back, you can position yourself so that you are right next to a wall so that you won't move, but Lawrie will, allowing Lawrie to survive more often.
-
You can use Larry's main attack for control, as it has a large explosion radius and lingers on the map for a second.
-
Use Order: Fall Back to defend yourself against assassins, as you can use place Lawrie far away and then dash, allowing you to put some distance from the assassin.
-
Protocol: Assist can be a great star power against aggressive brawlers. Try to place Lawrie right on top of the enemy on low ammo, as he will likely reload most of your ammo before he goes down.
-
Similar to other throwers, you want to use walls as much as possible with Larry to force the opponents back, as you can hit them while they can't hit you.​
-
Larry's hypercharge can be a great shield, as 2 bots make it very hard for Larry to be hit with projectiles.
-
Try to place Lawrie against brawlers that won't instantly kill it, as cycling supers is very important for Larry, as he is vulnerable to aggressive brawlers without it.
​
Overall ranking: A






















